Search Results - "Will to Reality"
Suggested Topics within your search.
Suggested Topics within your search.
- History of engineering & technology 34
- Technology: general issues 32
- Media studies 22
- Virtual reality 19
- Medicine 18
- Humanities 17
- Research & information: general 16
- Education 12
- Psychology 11
- User interface design & usability 11
- Artificial intelligence 9
- Information technology industries 9
- Neurosciences 9
- Product design 9
- Information retrieval 8
- Computer vision 7
- Science: general issues 7
- Architecture 6
- Business mathematics & systems 6
- Digital lifestyle 6
- Expert systems / knowledge-based systems 6
- Image processing 6
- Service industries 6
- Social interaction 6
- TV & society 6
- Television 6
- Western philosophy, from c 1900 - 6
- Computer science 5
- Graphical & digital media applications 5
- Philosophy 5
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101
Information and Communication Technologies in Tourism 2023 Proceedings of the ENTER 2023 eTourism Conference, January 18-20, 2023
Published 2023Subjects: “…Virtual reality in tourism and hospitality…”
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Electronic Book Chapter -
102
3D Research Challenges in Cultural Heritage III Complexity and Quality in Digitisation
Published 2023Subjects: “…Virtual Reality…”
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103
From Natural to Artificial Intelligence Algorithms and Applications
Published 2018Subjects: “…face recognition, virtual reality, complexity, discrete wavelet transform (dwt), cellular automata, vector quantization…”
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104
Lane-Precise Localization with Production Vehicle Sensors and Application to Augmented Reality Navigation
Published 2018Subjects: “…localization augmented Reality navigation route guidance particle filter…”
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105
What is the Avatar? Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition
Published 2022Subjects: “…Virtual Reality…”
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106
How Can we Use Simulation to Improve Competencies in Nursing?
Published 2023Subjects: “…Virtual reality…”
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107
How Can we Use Simulation to Improve Competencies in Nursing?
Published 2023Subjects: “…Virtual reality…”
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108
What is the Avatar? Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition
Published 2022Subjects: “…Virtual Reality…”
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109
Current Trends in Game-Based Learning
Published 2021Subjects: “…augmented reality…”
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110
Chapter A mixed-method approach Virtual reality to co-create future higher education workspaces in a post COVID-19 academic environment
Published 2023Subjects: “…Extended Reality…”
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111
The Uncanny Valley Hypothesis and Beyond
Published 2018Subjects: “…virtual reality…”
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112
The Post-Screen Through Virtual Reality, Holograms and Light Projections Where Screen Boundaries Lie
Published 2021Subjects: “…virtual reality (VR)…”
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113
The Post-Screen Through Virtual Reality, Holograms and Light Projections Where Screen Boundaries Lie
Published 2021Subjects: “…virtual reality (VR)…”
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114
Information and Communication Technologies in Tourism 2021 Proceedings of the ENTER 2021 eTourism Conference, January 19-22, 2021
Published 2021Subjects: “…Virtual reality tourism…”
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115
Information and Communication Technologies in Tourism 2021 Proceedings of the ENTER 2021 eTourism Conference, January 19-22, 2021
Published 2021Subjects: “…Virtual reality tourism…”
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116
Augmented Reality for Engineering Graphics
Published 2024Subjects: “…Mobile Augmented Reality…”
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117
Augmented Reality for Engineering Graphics
Published 2024Subjects: “…Mobile Augmented Reality…”
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118
Technology in Rehabilitative Interventions for Children Challenges and Opportunities
Published 2022Subjects: “…virtual reality…”
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119
Representation Challenges Augmented Reality and Artificial Intelligence in Cultural Heritage and Innovative Design Domain
Published 2021Subjects: “…Representation, Augmented Reality, Artificial Intelligence, Drawing, 3D Modeling, Survey, Visual Communication, Cultural Heritage, Innovative Design…”
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120
The Cultural Politics of Affect and Emotion A Case Study of Chinese Reality TV
Published 2022Subjects: “…Reality TV…”
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