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The Spec UI framework
Published 2017Table of Contents: “…Illustrations1 Introduction2 First Contact With Examples -- 2.1 A customer satisfaction UI -- 2.2 Fun with Lists -- 2.3 Conclusion -- 3 Reusing and composing elements -- 3.1 First requirements -- 3.2 Creating a basic UI to be reused as a widget -- 3.3 Combining two basic widgets into a reusable UI -- 3.4 Managing three widgets and their interactions -- 3.5 Changing the layout of a reused widget -- 3.6 Considerations about a public configuration API -- 3.7 Conclusion -- 4 The fundamentals of Spec -- 4.1 User interface building: a composition -- 4.2 The initializeWidgets method -- 4.3 Defining UI Layouts -- 4.4 The initializePresenter method -- 4.5 Conclusion -- 5 Layout Construction -- 5.1 About layouts -- 5.2 Row and column layouts -- 5.3 Combining rows and columns -- 5.4 Setting row and column size -- 5.5 Layouts without rows or columns -- 5.6 Conclusion -- 6 Managing windows -- 6.1 Opening a window or a dialog box -- 6.2 Modal windows and the closing of windows -- 6.3 Window size and decoration -- 6.4 The final details: title, icon and about text -- 6.5 Conclusion -- 7 Advanced Widgets -- 7.1 TextModel -- 7.2 RadioButtonModel -- 7.3 TabModel -- 7.4 Toolbars and Pop-up Menus -- 7.5 Conclusion -- 8 Dynamic Spec -- 8.1 Dynamically changing an already opened UI -- 8.2 Dynamically populating a UI with widgets -- 8.3 Hacking together a UI in the Playground -- 8.4 Conclusion -- 9 Tips and Tricks -- 9.1 Integrating the different UI frameworks -- 9.2 Lists, trees and tables -- 9.3 Using the underlying widget library -- 9.4 Testing the functionality of a Spec UI…”
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