Search Results - "computer programs"
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Fast Fourier Transforms
Published 2012Table of Contents: “…1 Preface: Fast Fourier Transforms -- 2 Introduction: Fast Fourier Transforms -- 3 Multidimensional Index Mapping -- 4 Polynomial Description of Signals -- 5 The DFT as Convolution or Filtering -- 6 Factoring the Signal Processing Operators -- 7 Winograd's Short DFT Algorithms -- 8 DFT and FFT: An Algebraic View -- 9 The Cooley-Tukey Fast Fourier Transform Algorithm -- 10 The Prime Factor and Winograd Fourier Transform Algorithms -- 11 Implementing FFTs in Practice -- 12 Algorithms for Data with Restrictions -- 13 Convolution Algorithms -- 14 Comments: Fast Fourier Transforms -- 15 Conclusions: Fast Fourier Transforms -- 16 Appendix 1: FFT Flowgraphs -- 17 Appendix 2: Operation Counts for General Length FFT -- 18 Appendix 3: FFT Computer Programs -- 19 Appendix 4: Programs for Short FFTs…”
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Special Protein Molecules Computational Identification
Published 2018DOAB: download the publication
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Turtle Geometry The Computer as a Medium for Exploring Mathematics
Published 1986DOAB: download the publication
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The Question of the Boundaries of Computer Science
Published 2022Connect to this object online.
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Fundamentals of Compressible Flow Mechanics
Published 2021Table of Contents: “…1 Introduction -- 2 Review of Thermodynamics -- 3 Basic of Fluid Mechanics -- 4 Speed of Sound -- 5 Isentropic Flow -- 6 Normal Shock -- 7 Normal Shock in Variable Duct Areas -- 8 Nozzle Flow With External Forces -- 9 Isothermal Flow -- 10 Fanno Flow -- 11 Rayleigh Flow -- 12 Evacuating SemiRigid Chambers -- 13 Evacuating under External Volume Control -- 14 Oblique Shock -- 15 Prandtl-Meyer Function -- A Computer Program -- B Oblique Shock History…”
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220
Think Java How To Think Like a Computer Scientist
Published 2020Table of Contents: “…Preface -- 1 Computer Programming -- 2 Variables and Operators -- 3 Input and output -- 4 Methods and Testing -- 5 Conditionals and logic -- 6 Loops and Strings -- 7 Arrays and References -- 8 Recursive Methods -- 9 Immutable Objects -- 10 Mutable Objects -- 11 Designing Classes -- 12 Arrays of Objects -- 13 Objects of Arrays -- 14 Extending Classes -- 15 Arrays of Arrays -- 16 Reusing Classes -- 17 Advanced Topics -- A Tools -- B Javadoc -- C Graphics -- D Debugging…”
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