Search Results - "gameplay"
Suggested Topics within your search.
Suggested Topics within your search.
- Computer games / online games: strategy guides 11
- Media studies 9
- Society & culture: general 5
- Popular culture 4
- Hobbies, quizzes & games 3
- 20th century history: c 1900 to c 2000 2
- 21st century history: from c 2000 - 2
- Advertising & society 2
- Electronic, holographic & video art 2
- Historiography 2
- History: theory & methods 2
- Individual artists, art monographs 2
- Literary studies: fiction, novelists & prose writers 2
- Literary studies: poetry & poets 2
- Religion: general 2
- Social & cultural history 2
- Social impact of environmental issues 2
- The arts: general issues 2
- Communications Engineering, Networks 1
- Computer games 1
- Computing & information technology 1
- Ethics & moral philosophy 1
- Game Development 1
- Games development & programming 1
- Geography 1
- Human Geography 1
- Human geography 1
- Human-computer interaction 1
- Literary studies: general 1
- Oceanography (seas) 1
-
1
-
2
-
3
Trends in the gameplay of European football players
Published 2014Connect to this object online.
Book -
4
-
5
-
6
-
7
-
8
-
9
-
10
-
11
-
12
-
13
-
14
-
15
Players Unleashed ! Modding The Sims and the Culture of Gaming
Published 2011Subjects: “…Gameplay…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
16
-
17
Contemporary Fiction and Climate Uncertainty Narrating Unstable Futures
Published 2022Subjects: “…gameplay…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
18
Contemporary Fiction and Climate Uncertainty Narrating Unstable Futures
Published 2022Subjects: “…gameplay…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
19
StarCraft Legacy of the Real-Time Strategy
Published 2024Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
20
StarCraft Legacy of the Real-Time Strategy
Published 2024Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter