検索結果 - "hacker"
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- Computer games / online games: strategy guides 2
- Computer hackers 2
- Health economics 2
- Literature & literary studies 2
- Media studies 2
- Society & culture: general 2
- Welfare economics 2
- Computer hackers -- Australia -- Biography 1
- Impact of science & technology on society 1
- Network security 1
- Science funding & policy 1
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INTERNET, MON AMOUR. Cronache prima del crollo di ieri
出版事項 2019主題: “…hacker…”
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DOAB: description of the publication
電子媒体 図書の章 -
2
Cognition et information en société
出版事項 1997主題: “…hacker…”
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DOAB: description of the publication
電子媒体 図書の章 -
3
Die Soziale Pflegeversicherung: Eine Generationenbilanz
出版事項 2018主題: “…Häcker…”
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DOAB: description of the publication
電子媒体 図書の章 -
4
Studien zum Realismus I. S. Turgenevs
出版事項 1988主題: “…Hacker…”
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DOAB: description of the publication
電子媒体 図書の章 -
5
Studien zum Realismus I. S. Turgenevs
出版事項 1988主題: “…Hacker…”
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OAPEN Library: description of the publication
電子媒体 図書の章 -
6
Die Soziale Pflegeversicherung: Eine Generationenbilanz
出版事項 2018主題: “…Häcker…”
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OAPEN Library: description of the publication
電子媒体 図書の章 -
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Underground: Hacking, madness and obsession on the electronic frontier
全文の入手
図書 -
10
Resistance to the Current The Dialectics of Hacking
出版事項 2022主題: “…hackers…”
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DOAB: description of the publication
電子媒体 図書の章 -
11
StarCraft Legacy of the Real-Time Strategy
出版事項 2024主題: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
DOAB: download the publication
DOAB: description of the publication
電子媒体 図書の章 -
12
StarCraft Legacy of the Real-Time Strategy
出版事項 2024主題: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
電子媒体 図書の章