Showing 61 - 80 results of 261 for search '"video game"', query time: 0.06s Refine Results
  1. 61
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  9. 69

    Digital Ethics

    Published 2019
    Subjects: “…Digital counterpublics; Digital ethics; Digital publics; rhetoric; Female activism; Feminism; Feminist activism; Gender; Internet; Internet activism; Internet ethics; Online abuse; Online activism; Online aggression; Online ethics; Online games; Online gaming; Online harassment; Online hate; Rhetoric; Trolling; Twitter; Video game culture; Video games; basic ethic; digital aggression; digital ecologies; rhetoric…”
    OAPEN Library: description of the publication
    Electronic Book Chapter
  10. 70
  11. 71

    Chapter 13 Translation in literary magazines by Roig Sanz, Diana

    Published 2022
    Subjects: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  12. 72

    The Routledge Handbook of Translation and Media

    Published 2022
    Subjects: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
    DOAB: description of the publication
    Electronic Book Chapter
  13. 73

    The Routledge Handbook of Translation and Media

    Published 2022
    Subjects: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
    OAPEN Library: description of the publication
    Electronic Book Chapter
  14. 74

    Chapter 13 Translation in literary magazines by Roig Sanz, Diana

    Published 2022
    Subjects: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  15. 75

    Videogames and Agency by Bódi, Bettina

    Published 2023
    Subjects: “…agency;game design;game development;game studies;paratext;player action;videogame;video games…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  16. 76

    Videogames and Agency by Bódi, Bettina

    Published 2023
    Subjects: “…agency;game design;game development;game studies;paratext;player action;videogame;video games…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  17. 77
  18. 78

    Chapter Introduction by Elstermann, Annika

    Published 2023
    Subjects: “…Digital fiction, Hypertext, video games,classroom…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  19. 79

    Chapter Introduction by Elstermann, Annika

    Published 2023
    Subjects: “…Digital fiction, Hypertext, video games,classroom…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  20. 80

    StarCraft Legacy of the Real-Time Strategy by Dor, Simon

    Published 2024
    Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter