Search Results - "video gaming"
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- Media studies 56
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281
A Gaussian mixture clustering model for characterizing football players using the EA Sports' FIFA video game system. [Modelo basado en agrupamiento de mixturas Gaussianas para caracterizar futbolistas utilizando el sistema de videojuegos FIFA de EA Sports].
Published 2017Connect to this object online.
Book -
282
Chapter Introduction
Published 2023Subjects: “…Digital fiction, Hypertext, video games,classroom…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
283
Chapter Introduction
Published 2023Subjects: “…Digital fiction, Hypertext, video games,classroom…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
284
StarCraft Legacy of the Real-Time Strategy
Published 2024Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
285
StarCraft Legacy of the Real-Time Strategy
Published 2024Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
286
Games and Rules Game Mechanics for the »Magic Circle«
Published 2019Subjects: “…Video Games…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
287
Games and Rules Game Mechanics for the »Magic Circle«
Published 2019Subjects: “…Video Games…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
288
Gamification and Advanced Technology to Enhance Motivation in Education
Published 2020Subjects: “…video games…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
289
Online marketingová komunikace cílící na děti školního věku
Published 2023Subjects: “…video games…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
290
Esports and the Media Challenges and Expectations in a Multi-Screen Society
Published 2022Subjects: “…communication;Esports;e-sports;gamers;gaming;livestreaming;live-streaming;marketing;online games;social media;transmedia;twitch streaming;video games;YouTube…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
291
Esports and the Media Challenges and Expectations in a Multi-Screen Society
Published 2022Subjects: “…communication;Esports;e-sports;gamers;gaming;livestreaming;live-streaming;marketing;online games;social media;transmedia;twitch streaming;video games;YouTube…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
292
Chapter 13 Translation in literary magazines
Published 2022Subjects: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
293
The Routledge Handbook of Translation and Media
Published 2022Subjects: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
DOAB: description of the publication
Electronic Book Chapter -
294
Hanging Out, Messing Around, and Geeking Out Kids Living and Learning with New Media
Published 2010Subjects: “…video-games…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
295
Hanging Out, Messing Around, and Geeking Out Kids Living and Learning with New Media
Published 2013Subjects: “…video-games…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
296
The Routledge Handbook of Translation and Media
Published 2022Subjects: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
OAPEN Library: description of the publication
Electronic Book Chapter -
297
Chapter 13 Translation in literary magazines
Published 2022Subjects: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
298
Trauma im Computerspiel Mediale Repräsentationen mentaler Extremerfahrungen
Published 2022Subjects: “…Video Game…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
299
Digital Literature and Critical Theory
Published 2023Subjects: “…digital literature, theory, postmodernism, cultural studies, consumerism, computer-generated text, video games, interactive narrative, serial narration, media studies…”
DOAB: description of the publication
Electronic Book Chapter -
300
Trauma im Computerspiel Mediale Repräsentationen mentaler Extremerfahrungen
Published 2022Subjects: “…Video Game…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter