Search Results - European Alliance for Innovation (EAI),

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    An immersive game of simulated visually impaired by Juan Lei, Xi Huang, Tao Chang, Qijun Wu, Yingying Long, Xianwei Jiang

    Published 2021
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    Using arcade games to engage students in the learning of foreign and mother languages by Adelina Moura

    Published 2015
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    A Method for Teaching the Modeling of Manikins Suitable for Third-Person 3-D Virtual Worlds and Games by Nick V. Flor

    Published 2012
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    Sensors for the Senses: Meaning-making via self-active entertainment experiences by Anthony Brooks

    Published 2015
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    Digital ethnicity: discussion of a concept and implications for education by Nan B. Adams, Thomas A. DeVaney

    Published 2011
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    Teaching and learning with geotechnologies on primary education: Students' perceptions by V. Ribeiro, L. Azevedo, A. Osório

    Published 2017
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  12. 12

    Orchestrating a Pan-African University Alliance with the help of e-learning by Alisa Sydow, Benedetto Cannatelli, Alessandro Giudici

    Published 2018
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  13. 13

    Toward the Ideal Signing Avatar by Nicoletta Adamo-Villani, Saikiran Anasingaraju

    Published 2016
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    Hearing loss classification via stationary wavelet entropy and Biogeography-based optimization by Chong Yao, Chaosheng Tan, Junding Sun

    Published 2020
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  17. 17

    A Case Study on the Development of Adult Language, Literacy and Numeracy Skills by Mohiuddin Ahmed

    Published 2020
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    How Usable Are the Learning Management Systems? The Users Have their Say by M.M. Althobaiti, P. Mayhew

    Published 2016
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    Teaching Children Musical Perception with MUSIC-AR by Valéria Farinazzo Martins, Letícia Gomez, Ana Grasielle Dionísio Corrêa

    Published 2015
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    Students' acceptance of peer review in Computer Science course by Zuzana Kubincová, Veronika Dropcová, Martin Homola

    Published 2016
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