Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX /
This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental al...
Kaydedildi:
Müşterek Yazar: | SpringerLink (Online service) |
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Diğer Yazarlar: | Marrs, Adam (Editör), Shirley, Peter (Editör), Wald, Ingo (Editör) |
Materyal Türü: | Elektronik Ekitap |
Dil: | İngilizce |
Baskı/Yayın Bilgisi: |
Berkeley, CA :
Apress : Imprint: Apress,
2021.
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Edisyon: | 1st ed. 2021. |
Konular: | |
Online Erişim: | Link to Metadata |
Etiketler: |
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