Offene-Welt-Strukturen Architektur, Stadt- und Naturlandschaft im Computerspiel

What role do algorithms play in the construction of images and the representation of the world and weather in computer games? How does the design of rooms, levels and topographies influence the decisions and behavior of the players? Is Brutalism the first genuine architectural style of computer game...

Full description

Saved in:
Bibliographic Details
Main Author: Bonner, Marc (auth)
Format: Electronic Book Chapter
Published: Büchner-Verlag 2023
Subjects:
Online Access:DOAB: download the publication
DOAB: description of the publication
Tags: Add Tag
No Tags, Be the first to tag this record!

Internet

DOAB: download the publication
DOAB: description of the publication

3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available