The Videogame Industry Does Not Exist Why We Should Think Beyond Commercial Game Production

The precarious reality of videogame production beyond the corporate blockbuster studios of North America.The videogame industry, we're invariably told, is a multibillion-dollar, high-tech business conducted by large corporations in North America, Europe, and East Asia. But, in reality, most vid...

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Bibliographic Details
Main Author: Keogh, Brendan (auth)
Format: Electronic Book Chapter
Language:English
Published: Cambridge The MIT Press 2023
Series:The MIT Press
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