Gaming and the Arts of Storytelling
This book examines the notion of storytelling in videogames. This topic allows new perspectives on the enduring problem of narrative in digital games, while also opening up different avenues of inquiry. The collection looks at storytelling in games from many perspectives. Topics include the remediat...
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Main Author: | |
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Format: | Electronic Book Chapter |
Language: | English |
Published: |
MDPI - Multidisciplinary Digital Publishing Institute
2019
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Subjects: | |
Online Access: | DOAB: download the publication DOAB: description of the publication |
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520 | |a This book examines the notion of storytelling in videogames. This topic allows new perspectives on the enduring problem of narrative in digital games, while also opening up different avenues of inquiry. The collection looks at storytelling in games from many perspectives. Topics include the remediation of Conrad's Heart of Darkness in games such as Spec Ops: The Line; the storytelling similarities in Twin Peaks and Deadly Premonition, a new concept of 'choice poetics'; the esthetics of Alien films and games, and a new theoretical overview of early game studies on narrative | ||
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653 | |a defamiliarization | ||
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653 | |a narratology | ||
653 | |a carnivalesque | ||
653 | |a Bakhtin | ||
653 | |a player goals | ||
653 | |a interactive digital narrative | ||
653 | |a game fiction | ||
653 | |a cyborg | ||
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856 | 4 | 0 | |a www.oapen.org |u https://directory.doabooks.org/handle/20.500.12854/48274 |7 0 |z DOAB: description of the publication |