Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
"The digital version of this book is available now for free - with the print version following very soon! This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring r...
Furkejuvvon:
Eará dahkkit: | Marrs, Adam (Doaimmaheaddji), Shirley, Peter (Doaimmaheaddji), Wald, Ingo (Doaimmaheaddji) |
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Materiálatiipa: | Elektrovnnalaš Girjji oassi |
Giella: | eaŋgalasgiella |
Almmustuhtton: |
Springer Nature
2021
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Fáttát: | |
Liŋkkat: | DOAB: download the publication DOAB: description of the publication |
Fáddágilkorat: |
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Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
Almmustuhtton: (2021) -
Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX /
Almmustuhtton: (2021) -
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs /
Almmustuhtton: (2019) -
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs
Almmustuhtton: (2019) -
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs
Almmustuhtton: (2019)