Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
"The digital version of this book is available now for free - with the print version following very soon! This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring r...
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Daljnji autori: | Marrs, Adam (Urednik), Shirley, Peter (Urednik), Wald, Ingo (Urednik) |
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Format: | Elektronički Poglavlje knjige |
Jezik: | engleski |
Izdano: |
Springer Nature
2021
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Teme: | |
Online pristup: | DOAB: download the publication DOAB: description of the publication |
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Slični predmeti
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Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
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Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX /
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Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs /
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Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs
Izdano: (2019) -
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs
Izdano: (2019)