Ludotopia Spaces, Places and Territories in Computer Games
Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g.,...
Furkejuvvon:
Eará dahkkit: | Aarseth, Espen (Doaimmaheaddji), Günzel, Stephan (Doaimmaheaddji) |
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Materiálatiipa: | Elektrovnnalaš Girjji oassi |
Giella: | eaŋgalasgiella |
Almmustuhtton: |
Bielefeld
transcript Verlag
2019
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Ráidu: | Edition Medienwissenschaft
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Fáttát: | |
Liŋkkat: | DOAB: download the publication DOAB: description of the publication |
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Ludotopia Spaces, Places and Territories in Computer Games
Almmustuhtton: (2019) -
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Games and Bereavement How Video Games Represent Attachment, Loss and Grief
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Almmustuhtton: (2018) -
Narrative Mechanics Strategies and Meanings in Games and Real Life
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Almmustuhtton: (2021) -
Narrative Mechanics Strategies and Meanings in Games and Real Life
Dahkki: Suter, Beat
Almmustuhtton: (2021)