Mental Health | Atmospheres | Video Games New Directions in Game Research II
Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video...
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Autres auteurs: | , , , , , , |
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Format: | Électronique Chapitre de livre |
Langue: | anglais |
Publié: |
Bielefeld
transcript Verlag
2022
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Collection: | Bild und Bit. Studien zur digitalen Medienkultur
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Sujets: | |
Accès en ligne: | DOAB: download the publication DOAB: description of the publication |
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DOAB: download the publicationDOAB: description of the publication
3rd Floor Main Library
Cote: |
A1234.567 |
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