The Pop Theology of Videogames Producing and Playing with Religion
Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin's Creed to find out how and why the Pop Theology of Videogames is so appealing to m...
保存先:
第一著者: | de Wildt, Lars (auth) |
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フォーマット: | 電子媒体 図書の章 |
言語: | 英語 |
出版事項: |
Amsterdam
Amsterdam University Press
2023
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シリーズ: | Games and Play
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主題: | |
オンライン・アクセス: | DOAB: download the publication DOAB: description of the publication |
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