Digital games based learning for history - problem solving or problematic?
This study follows the design and development of an educational digital game, Tales of Iona, which was designed to be used to promote understanding of the ancient Scottish island of Iona in upper primary or early secondary schools. The game was designed to combine clear pedagogical principles of tea...
Saved in:
Main Author: | |
---|---|
Format: | Book |
Published: |
University of Aberdeen, School of Education,
2021-05-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Internet
Connect to this object online.3rd Floor Main Library
Call Number: |
A1234.567 |
---|---|
Copy 1 | Available |