Applying constrained virtual environments to serious games for heritage

Virtual environments are an important aspect of serious games for heritage. However navigable three-dimensional (3D) environments can be costly and resource-intensive to create and for users to run. In this paper, we propose an alternative approach using "constrained virtual environments",...

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Bibliographic Details
Main Authors: Laurence Hanes (Author), Robert Stone (Author)
Format: Book
Published: Serious Games Society, 2019-03-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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