Gamification as a Pedagogical Model to Increase Motivation and Decrease Disruptive Behaviour in Physical Education
The application of gamified learning in physical education is becoming increasingly popular. The aim of this work was to compare the effects of gamification versus traditional methodology to check whether there were differences in the attitudes of the students. A quasi-experimental design study was...
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Format: | Book |
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MDPI AG,
2022-12-01T00:00:00Z.
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Internet
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A1234.567 |
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Copy 1 | Available |