Player Experiences and Behaviors in a Multiplayer Game: designing game rules to change interdependent behavior

Serious gaming is used as a means for improving organizational teamwork, yet little is known about the effect of individual game elements constituting serious games. This paper presents a game design experiment aimed at generating knowledge on designing game elements for teamwork. In previous work,...

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Bibliographic Details
Main Authors: Niko Vegt (Author), Valentijn Visch (Author), Arnold Vermeeren (Author), Huib de Ridder (Author)
Format: Book
Published: Serious Games Society, 2016-12-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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