The effectiveness of Game-Based Science Learning (GBSL) to improve students' academic achievement: A meta-analysis of current research from 2010 to 2017

This study identifies the effectiveness of game-based science learning (GBSL) for improving students' learning outcomes by conducting a literature review of the current research from 2010 to 2017. This study also explores the correlation between variation in school level and year of publication...

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Main Authors: Heru Setiawan (Author), Shane Phillipson (Author)
格式: 圖書
出版: Universitas Negeri Yogyakarta, 2019-12-01T00:00:00Z.
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索引號: A1234.567
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