The effectiveness of Game-Based Science Learning (GBSL) to improve students' academic achievement: A meta-analysis of current research from 2010 to 2017
This study identifies the effectiveness of game-based science learning (GBSL) for improving students' learning outcomes by conducting a literature review of the current research from 2010 to 2017. This study also explores the correlation between variation in school level and year of publication...
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Main Authors: | Heru Setiawan (Author), Shane Phillipson (Author) |
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Format: | Book |
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Universitas Negeri Yogyakarta,
2019-12-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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