Augmented reality integrated education game using problem-based learning model to improve critical thinking skills
Limited students' critical thinking skills in learning can be strengthened by using augmented reality technology applications. The main objective of this research is to analyze the problem-based learning model with integrated augmented reality educational games in improving students' criti...
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Format: | Book |
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Universitas Muhammadiyah Malang,
2024-04-01T00:00:00Z.
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A1234.567 |
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