The effect of digital leisure participation purposes on flow experience and leisure satisfaction
The aim of this research is to examine the effect of university students' digital leisure activities participation purposes in on flow experience and leisure satisfaction. Relational survey model, one of the quantitative research methods, was used in the research. Simple random sampling techniq...
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Format: | Book |
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Ozlem Book Center,
2023-10-01T00:00:00Z.
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Internet
Connect to this object online.3rd Floor Main Library
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A1234.567 |
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Copy 1 | Available |