Mapping the Pupil-Glint Vector to Gaze Coordinates in a Simple Video-Based Eye Tracker

In a video-based eye tracker, the normalized pupil-glint vector changes as the eyes move. Using an appropriate model, the pupil-glint vector can be mapped to gaze coordinates. Using a simple hardware configuration with one camera and one infrared source, several mapping functions - some from literat...

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Bibliographic Details
Main Author: Pieter Blignaut (Author)
Format: Book
Published: Bern Open Publishing, 2013-03-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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