STEAM Practices to Explore Ancient Architectures Using Augmented Reality and 3D Printing with GeoGebra
In this study, we develop mathematical educational practices for students to explore ancient buildings using GeoGebra, Augmented Reality and 3D printing. It is an interdisciplinary approach, intertwining history, culture, mathematics, and engineering. For example, the 3D modelling of Cheomseongdae i...
Gorde:
Egile Nagusiak: | , , , , |
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Formatua: | Liburua |
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De Gruyter,
2021-10-01T00:00:00Z.
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Internet
Connect to this object online.3rd Floor Main Library
Sailkapena: |
A1234.567 |
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Alea 1 | Eskuragarri |