Bedewy Shereen El, Choi Kyeongsik, Lavicza Zsolt, Fenyvesi Kristof, & Houghton Tony. (2021). STEAM Practices to Explore Ancient Architectures Using Augmented Reality and 3D Printing with GeoGebra. De Gruyter.
Chicago Style (17th ed.) CitationBedewy Shereen El, Choi Kyeongsik, Lavicza Zsolt, Fenyvesi Kristof, and Houghton Tony. STEAM Practices to Explore Ancient Architectures Using Augmented Reality and 3D Printing with GeoGebra. De Gruyter, 2021.
MLA (9th ed.) CitationBedewy Shereen El, et al. STEAM Practices to Explore Ancient Architectures Using Augmented Reality and 3D Printing with GeoGebra. De Gruyter, 2021.
Warning: These citations may not always be 100% accurate.