Congruity of Virtual Reality In-Game Advertising

With virtual reality (VR) video game users beginning to see beta advertisements within game play, this conceptual article adds a needed digital and interactive marketing research foundation to the new construct of VR in-game advertising (IGA) activation. New consumer VR technology continues to disru...

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Xehetasun bibliografikoak
Egile Nagusiak: Joshua M. Lupinek (Egilea), Jinhee Yoo (Egilea), Eugene A. Ohu (Egilea), Eric Bownlee (Egilea)
Formatua: Liburua
Argitaratua: Frontiers Media S.A., 2021-10-01T00:00:00Z.
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