Configurable and computable instructional model based on gamification elements: a case study on education in software engineering

This article describes a configurable and computable instructional model based on gamification elements. The empirical evaluation of the model is also reported using the software engineering area as the scope of application; in the experimental study two treatments were compared: the traditional dyn...

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Main Authors: Raúl Antonio Aguilar Vera (Author), Érika Eunice Briceño Arceo (Author), Julio César Díaz Mendoza (Author), Juan Pablo Ucán Pech (Author)
Format: Knjiga
Izdano: Universidad de Guadalajara, 2020-09-01T00:00:00Z.
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