Implementing Game Design in School: A Working Example | Mise en œuvre de la conception de jeu à l'école : un exemple pratique
This case uses a worked or "working example" model (Gee, 2010), documenting the implementation of a novel game design curriculum in the United States. Created by an Instructional Technology Administrator (ITA) and two classroom teachers, it was subsequently offered to high school students....
Bewaard in:
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Formaat: | Boek |
Gepubliceerd in: |
The Canadian Network for Innovation in Education (CNIE),
2015-05-01T00:00:00Z.
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Onderwerpen: | |
Online toegang: | Connect to this object online. |
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Internet
Connect to this object online.3rd Floor Main Library
Plaatsingsnummer: |
A1234.567 |
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Kopie 1 | Beschikbaar |