Design Principles for Integrating Gamification into Distance Learning Programs in Higher Education: A Mixed Method Study

This study aims to address the issue of low completion and high dropout rates in online and distance learning through play and gamification. The general aim of this study is to provide a set of gamification design principles for researchers and practitioners on how gamification can be used in online...

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Bibliographic Details
Main Authors: Murat Sümer (Author), Cengiz Hakan Aydın (Author)
Format: Book
Published: Serious Games Society, 2022-05-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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