Nano-Games for Cultural Venues: the HEAL game

Many are the times when visitors leave an exhibition without a clue about its message. In an effort to eliminate this phenomenon, museums, institutes and organisations (MIOs) adopt more attractive, engaging and fun content to provide a high quality and fast learning experience. Games seem to be an i...

Full description

Saved in:
Bibliographic Details
Main Authors: Jenny Rompa (Author), Georgios Lepouras (Author), Angeliki Antoniou (Author), Joao Pequenão (Author)
Format: Book
Published: Serious Games Society, 2020-05-01T00:00:00Z.
Subjects:
Online Access:Connect to this object online.
Tags: Add Tag
No Tags, Be the first to tag this record!

Internet

Connect to this object online.

3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available