Testing an analogue game to promote peer support and person‐centredness in education for people with diabetes: A realist evaluation
Abstract Aim To explore the outcomes of testing an analogue game to incorporate person‐centredness and peer dialogues in group‐based diabetes education targeting people with diabetes. Design Realist evaluation using quantitative and qualitative methods to explore context, mechanisms and outcomes of...
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Format: | Book |
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Wiley,
2021-09-01T00:00:00Z.
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A1234.567 |
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Copy 1 | Available |