Educational Workshop using games improves self-monitoring of blood glucose among children
ABSTRACT Objective: to evaluate the effectiveness of an educational workshop using games to improve self-monitoring of blood glucose techniques for school children with type 1 diabetes. Method: a quasi-experimental study was conducted with school children who attended two outpatient clinics of a uni...
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Váldodahkkit: | , , , , , |
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Materiálatiipa: | Girji |
Almmustuhtton: |
Universidade de São Paulo,
2018-10-01T00:00:00Z.
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Interneahtta
Connect to this object online.3rd Floor Main Library
Hildobáiki: |
A1234.567 |
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Njađus 1 | Oažžumis |