Using gamification to drive patient's personal data validation in a Personal Health Record

Gamification is a term used to describe using game elements in non-game environments to enhance user experience. It has been incorporated with commercial success into several platforms (Linkedin, Badgeville, Facebook) this has made some researchers theorize that it could also be used in education as...

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Bibliographic Details
Main Author: Guido Giunti (Author)
Format: Book
Published: Frontiers Media S.A., 2015-10-01T00:00:00Z.
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3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available