A cookbook method for Persuasive Game Design
Despite the growing interest in persuasive game design, there have been few methods which cover the complete process of game design that designers could draw upon in their practice. In this paper, the Persuasive Game Design method(PGD) is presented as a non-directive approach for designing persuasiv...
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フォーマット: | 図書 |
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Serious Games Society,
2018-03-01T00:00:00Z.
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請求記号: |
A1234.567 |
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所蔵 1 | 利用可 |