Gamification of cognitive assessment and cognitive training: A systematic review of applications, approaches and efficacy

Background: Cognitive tasks are typically viewed as effortful, frustrating and repetitive, and these factors may lead participants to disengage with the task at hand. This, in turn, may negatively impact our data quality and reduce any intervention effects. Gamification may provide a solution. If we...

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Hoofdauteurs: Jim Lumsden (Auteur), Elizabeth Ann Edwards (Auteur)
Formaat: Boek
Gepubliceerd in: Frontiers Media S.A., 2015-11-01T00:00:00Z.
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