Investigating the Potential market of a Serious Game for Training of Alzheimer's Caregivers in a Northern Spain region
Gamification can help training people with Alzheimer and their caregivers. In this paper are shown the benefits of gamification for this group of people and the technical and social feasibility of launching a game on the market. A Use Case in the north of Spain has been selected. A deep study about...
I tiakina i:
Ngā kaituhi matua: | , , , |
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Hōputu: | Pukapuka |
I whakaputaina: |
Serious Games Society,
2014-10-01T00:00:00Z.
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Ngā marau: | |
Urunga tuihono: | Connect to this object online. |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
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Ipurangi
Connect to this object online.3rd Floor Main Library
Tau karanga: |
A1234.567 |
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Tārua 1 | Wātea |