Adolescent perspectives of BCT's in a serious game: PEGASO case study

Background A two phased iterative and participatory design process explored the utility and acceptance of BCT's used within a serious game developed to raise awareness of healthy behaviours in teenagers. The game play is underpinned by the motivational principles of self determination theory, n...

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Detaylı Bibliyografya
Asıl Yazarlar: Alexandra Rosewall Lang (Yazar), Laura Alicia Condon (Yazar)
Materyal Türü: Kitap
Baskı/Yayın Bilgisi: Frontiers Media S.A., 2015-10-01T00:00:00Z.
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3rd Floor Main Library

Detaylı Erişim Bilgileri 3rd Floor Main Library
Yer Numarası: A1234.567
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