Scenario smells: signalling potential problems in dialogue scenarios in a serious game

Many serious games employ a scripted dialogue for player interaction with a virtual character. In our serious game for one-to-one communication skills training, Communicate, a scenario author develops a structured, scripted scenario as a sequence of interactions between a player and a virtual charac...

Full description

Saved in:
Bibliographic Details
Main Authors: Timo Overbeek (Author), Raja Lala (Author), Johan Jeuring (Author)
Format: Book
Published: Serious Games Society, 2020-12-01T00:00:00Z.
Subjects:
Online Access:Connect to this object online.
Tags: Add Tag
No Tags, Be the first to tag this record!

Internet

Connect to this object online.

3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available