Scenario smells: signalling potential problems in dialogue scenarios in a serious game
Many serious games employ a scripted dialogue for player interaction with a virtual character. In our serious game for one-to-one communication skills training, Communicate, a scenario author develops a structured, scripted scenario as a sequence of interactions between a player and a virtual charac...
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Aineistotyyppi: | Kirja |
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Serious Games Society,
2020-12-01T00:00:00Z.
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Internet
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A1234.567 |
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Nide 1 | Saatavissa |