Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)

BackgroundIn health care, the use of game-based interventions to increase motivation, engagement, and overall sustainability of health behaviors is steadily becoming more common. The most prevalent types of game-based interventions in health care research are gamification and serious games. Various...

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Main Authors: Simon Warsinsky (Author), Manuel Schmidt-Kraepelin (Author), Sascha Rank (Author), Scott Thiebes (Author), Ali Sunyaev (Author)
Format: Book
Published: JMIR Publications, 2021-09-01T00:00:00Z.
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3rd Floor Main Library

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