A Fundamental Study for Gamification Design: Exploring Learning Tendencies' Effects

In this paper, we present the fundamental concepts, design, and preliminary findings of a personalized gamification project in the educational context. The project aims to create a balanced, gamified learning environment in which all learners are equally engaged and interested. However, finding the...

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Main Authors: Nadja Zaric (Author), Vlatko Lukarov (Author), Ulrik Schroder (Author)
Format: Book
Published: Serious Games Society, 2020-12-01T00:00:00Z.
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3rd Floor Main Library

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