Gamification and Smart, Competence-Centered Feedback: Promising Experiences in the Classroom
Gamification appears being a promising approach to utilize the strong motivational potential of "gaming" in classroom without suffering from shortcomings such as low efficiency, weak pedagogy, or maybe most importantly the high costs. In the context of a European project we developed a rat...
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Format: | Book |
Published: |
Serious Games Society,
2014-02-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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Internet
Connect to this object online.3rd Floor Main Library
Call Number: |
A1234.567 |
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Copy 1 | Available |