Playing and Learning: An iPad Game Development & Implementation Case Study | Jouer et apprendre : une étude de cas du développement et de la mise en œuvre d'un jeu sur iPad
There is a great deal of enthusiasm for the use of games in formal educational contexts; however, there is a notable and problematic lack of studies that make use of replicable study designs to empirically link games to learning (Young, et al., 2012). This paper documents the iterative design and de...
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Formaat: | Boek |
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The Canadian Network for Innovation in Education (CNIE),
2016-08-01T00:00:00Z.
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A1234.567 |
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Kopie 1 | Beschikbaar |