Learning promotion of physiotherapy in neurological diseases: Design and application of a virtual reality-based game

INTRODUCTION: The virtual reality-based (VR) game can be considered as a new approach to education and to enhance the skills of health-care students. AIMS: The purposes of this research were to design a VR game and to apply it to teach physiotherapy in neurological diseases. METHODOLOGY: In this stu...

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Egile Nagusiak: Leila Shahmoradi (Egilea), Sohrab Almasi (Egilea), Nastaran Ghotbi (Egilea), Marsa Gholamzadeh (Egilea)
Formatua: Liburua
Argitaratua: Wolters Kluwer Medknow Publications, 2020-01-01T00:00:00Z.
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