Learning promotion of physiotherapy in neurological diseases: Design and application of a virtual reality-based game
INTRODUCTION: The virtual reality-based (VR) game can be considered as a new approach to education and to enhance the skills of health-care students. AIMS: The purposes of this research were to design a VR game and to apply it to teach physiotherapy in neurological diseases. METHODOLOGY: In this stu...
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Format: | Book |
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Wolters Kluwer Medknow Publications,
2020-01-01T00:00:00Z.
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Call Number: |
A1234.567 |
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Copy 1 | Available |