The Legends of Elendor: Educational Gamification as an Influential Factor in Academic Flow and Academic Performance in Socially Depressed Communities
Secondary education needs to find learning strategies that favor student engagement, particularly in socially deprived communities. The objective of this study is to analyze the influence of gamification on educational flow and academic performance. A quasi-experimental pre-test/post-test study has...
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Format: | Book |
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MDPI AG,
2022-12-01T00:00:00Z.
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A1234.567 |
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Copy 1 | Available |