Implementasi Aplikasi Al-Qur'an Digital pada Siswa Kecanduan Gadget

The background of this research is (1) the majority of students have gadgets, (2) students spend more time playing gadgets than reading the Qur'an, (3) students have various social media applications and games but rarely have Al-Qur'an applications' an digital, (4) lack of student awa...

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Bibliographic Details
Main Authors: Olan Olan (Author), Abdullah Idi (Author), Ahmad Zainuri (Author), Ari Sandi (Author)
Format: Book
Published: Program Studi Pendidikan Islam, 2019-11-01T00:00:00Z.
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3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
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