Evaluation of Spatial Perspective Taking Skills using a Digital Game with Different Levels of Immersion

The present paper presents the results of an experiment aimed at assessing the impact of different levels of immersion on performance in a Spatial Perspective Taking (SPT) task. Since SPT is an embodied skill, the hypothesis was that the more immersive a tool is, the better the performance should be...

Full description

Saved in:
Bibliographic Details
Main Authors: Laura Freina (Author), Rosa Bottino (Author), Mauro Tavella (Author), Carlo Chiorri (Author)
Format: Book
Published: Serious Games Society, 2017-09-01T00:00:00Z.
Subjects:
Online Access:Connect to this object online.
Tags: Add Tag
No Tags, Be the first to tag this record!

Internet

Connect to this object online.

3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available