Features of gamification component introduction during the development of constructive strategies for overcoming youth life crises

Information technology is becoming an increasingly important part of the lives of today's youth, opening up numerous opportunities for its application in various fields of public practice. The statistics presented in the article on the increasing demand for gaming IT industry products update th...

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Bibliographic Details
Main Authors: Hanna B. Varina (Author), Viacheslav V. Osadchyi (Author), Olga A. Goncharova (Author), Serhii M. Sankov (Author)
Format: Book
Published: Academy of Cognitive and Natural Sciences, 2022-06-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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